diag activeSQFScripts: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - ";[ ]+ " to "; ") |
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|x3= <code>[] [[spawn]] { | |x3= <code>[] [[spawn]] { | ||
[[scriptName]] "aScript"; | [[scriptName]] "aScript"; | ||
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc|displays [<nowiki/>['''"aScript"''', "", true, 3]]}} | [[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc|displays [<nowiki/>['''"aScript"''', "", true, 3]]}} | ||
};</code> | };</code> |
Revision as of 00:56, 8 August 2021
Description
- Description:
- Returns information about active SQF scripts. To see number of all scripts currently in the scheduler use diag_activeScripts.
- Groups:
- Diagnostic
Syntax
- Syntax:
- diag_activeSQFScripts
- Return Value:
- Array of Arrays - to format [[scriptName, fileName, isRunning, currentLine], ...]:
- scriptName: String - function or filename. Custom name can be set with scriptName
- fileName: String
- isRunning: Boolean
- currentLine: Number - line currently executing
Examples
- Example 1:
[] spawn { hint str diag_activeSQFScripts; }; // displays [["<spawn> hint str diag_activeSQFScripts;", "", true, 1]]
- Example 2:
[] spawn { hint str diag_activeSQFScripts; // displays [["<spawn> hint str diag_activeSQFScripts;", "", true, 2]] };
- Example 3:
[] spawn { scriptName "aScript"; hint str diag_activeSQFScripts; // displays [["aScript", "", true, 3]] };
Additional Information
- See also:
- diag_logdiag_fpsdiag_fpsmindiag_frameNodiag_tickTimediag_activeSQSScriptsdiag_activeMissionFSMsdiag_activeScriptsexecVMspawn
Notes
-
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