Bug List – ArmA: Armed Assault
m (→Control Issues) |
m (→Control Issues: cleaned up some bugs) |
||
Line 579: | Line 579: | ||
{{Bug priority|3| | {{Bug priority|3| | ||
mainly on vehicles with turrets. player being gunner, moving the turret around to some angles and up and down in external view. the tanks body sometimes gets in the way of the view where you are aiming. here's an [http://i139.photobucket.com/albums/q290/NipWup/ArmA_vehicle_views.jpg Image] -[[User:NipWup|NipWup]] | mainly on vehicles with turrets. player being gunner, moving the turret around to some angles and up and down in external view. the tanks body sometimes gets in the way of the view where you are aiming. here's an [http://i139.photobucket.com/albums/q290/NipWup/ArmA_vehicle_views.jpg Image] -[[User:NipWup|NipWup]] | ||
}} | |||
{{Bug priority|3| | |||
Take your gun, then switch to rocket launcher, then switch to primary weapon. You will switch to gun, but you won't be able to move! | |||
You'll have to switch to gun via action menu to move again... - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | |||
}} | |||
{{Bug priority|3| | |||
Infinite Sprint. If you hold shift to sprint you run out of breath and run normally,however,if you hold right or left with forward and the sprint key,you sprint faster than the normal forward sprint,and forever. [1.02] --[[User:dan9of9|dan9of9]] | |||
: No doubt this is an important bug, but please use the proper bug format. I'll leave this up for a few hours and I'll leave you a pm on the forums. After that time I'll move this bug to your profile discussion, at which point you can decide whether you wish to provide it in proper format or not. --[[User:Plaintiff1|Plaintiff1]] 21:30, 19 January 2007 (CET) | |||
:: I fixed his bug report. With all due respect Plaintiff1, this list is the result of collaboration, not some kind of pissing contest. -[[User:Xpz|Xpz]] | |||
}} | }} | ||
Line 597: | Line 608: | ||
{{Bug priority|4| | {{Bug priority|4| | ||
When controlling a group, the option in the radio menu to select and assign colour teams(9) is missing. But you can still assign them, in a round about way, through the quick-command system. I hope the bug here is 'not having the radio menu option' as opposed to 'not having removed it entirely'... [[User:Rune|Rune]] 16:49, 10 January 2007 (CET) | When controlling a group, the option in the radio menu to select and assign colour teams(9) is missing. But you can still assign them, in a round about way, through the quick-command system. I hope the bug here is 'not having the radio menu option' as opposed to 'not having removed it entirely'... [[User:Rune|Rune]] 16:49, 10 January 2007 (CET) | ||
}} | |||
{{Bug priority|4| | |||
Without weapons, I can't sprint in diagonal, I sprint, I stop, then it takes me back to "run mode" - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | |||
}} | |||
{{Bug priority|4| | |||
We can't climb ladders when we are leg injured, ok, but I think we should be able to climb stairs... - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | |||
}} | |||
{{Bug priority|4| | |||
I can't center view with "5" as soldier, and pushing "8" won't move the crosshair to see upper than where you were looking at - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | |||
}} | |||
{{Bug priority|4| | |||
As TeamLeader, I can't order a team member to embark as chopper leader (for the second gun). They do it when I tell them to embark "anywhere" - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | |||
}} | |||
{{Bug priority|5| | |||
Switching from "teamleader view" to standard view pressing "enter" will make appear team menu - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | |||
}} | }} | ||
Line 627: | Line 659: | ||
}} | }} | ||
{{Bug priority| | {{Bug priority|5| | ||
During "Sit down" anim, press "V" and your sight will be on weapon during your standing up - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | During "Sit down" anim, press "V" and your sight will be on weapon during your standing up - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | ||
: There is an associated bug when you are crawling (lying down). Whilst crawling you can see over the grass but when you bring up the weapon scope your head height is reduced. This could also relate to the problem when lying on the roof and bullets hitting the edge of the roof. Line of sight error. [[User:Major Latency|Major Latency]] | : There is an associated bug when you are crawling (lying down). Whilst crawling you can see over the grass but when you bring up the weapon scope your head height is reduced. This could also relate to the problem when lying on the roof and bullets hitting the edge of the roof. Line of sight error. [[User:Major Latency|Major Latency]] | ||
}} | }} | ||
{{Bug priority| | {{Bug priority|5| | ||
Walking weapon aimed down, trying to lie down, you will walk (slowly!) 2 seconds before going prone - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | Walking weapon aimed down, trying to lie down, you will walk (slowly!) 2 seconds before going prone - [[User:Lou Montana|Lou Montana]] ArmA Demo 5116 | ||
}} | }} | ||
Revision as of 03:34, 22 January 2007
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
Template:Bug priority Template:Bug priority
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
Template:Bug priority Template:Bug priority
AI Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Audio Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Collision Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Control Issues
Template:Bug priority Template:Bug priority Template:Bug priority
Editing & Scripting
Island & Object Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Mission Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Multi Player Issues
Dedicated Server Issues
Performance Issues
Physics Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Units/Vehicles
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Visual Issues
This being the visual issues section, reporting any bug in this section should contain a screen shot of the reported bug.
Weapons
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority