addEditorObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
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|s1= map [[addEditorObject]] [type,[name1,value1,...],subtype class] | |s1= map [[addEditorObject]] [type,[name1,value1,...],subtype class] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [type,[name1,value1,...],subtype class]: [[Array]] | |p2= [type,[name1,value1,...],subtype class]: [[Array]] |
Revision as of 18:04, 7 October 2021
Description
- Description:
- Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map addEditorObject [type,[name1,value1,...],subtype class]
- Parameters:
- map: Control
- [type,[name1,value1,...],subtype class]: Array
- Return Value:
- String
Examples
- Example 1:
- -
Additional Information
- See also:
- Game 2 Editor
Notes
-
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