setWind: Difference between revisions

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|p1= [x, y, forced]: [[Array]]
|p1= [x, y, forced]: [[Array]]


|p2= x: [[Number]] Easterly component (in m/s, positive = to the east)
|p2= x: [[Number]] - Easterly component (in m/s, positive = to the east)


|p3= y: [[Number]] Northerly component (in m/s, positive = to the north)
|p3= y: [[Number]] - Northerly component (in m/s, positive = to the north)


|p4= forced: [[Boolean]] - (Optional, default [[false]]) set to [[true]] to lock the wind to constantly blows in set direction
|p4= forced: [[Boolean]] - (Optional, default [[false]]) set to [[true]] to lock the wind to constantly blows in set direction

Revision as of 12:55, 9 October 2021

Hover & click on the images for description

Description

Description:
Set current or permanent wind vector.
The effect is global only if command is executed on the server. Wind set locally will sync back to server value in a while.
Groups:
Environment

Syntax

Syntax:
setWind [x, y, forced]
Parameters:
[x, y, forced]: Array
x: Number - Easterly component (in m/s, positive = to the east)
y: Number - Northerly component (in m/s, positive = to the north)
forced: Boolean - (Optional, default false) set to true to lock the wind to constantly blows in set direction
Return Value:
Nothing

Examples

Example 1:
setWind [10, 10, true];

Additional Information

See also:
windsetWindDirgustssetGusts

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note