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| {{Bug priority|0| | | {{Bug priority|0| |
| It is possible to turn off HDR sun glare by making the HDRPrecision value 16 instead of 8 in arma.cfg. This may allow cheating in multiplayer (seeing what you shouldn't be able to see). [1.02] -[[User:Celery|Celery]] | | It is possible to turn off HDR sun glare by making the HDRPrecision value 16 instead of 8 in arma.cfg. This may allow cheating in multiplayer (seeing what you shouldn't be able to see). [1.02] -[[User:Celery|Celery]] |
| | :Could you possibly provide us with sample images exemplifying the effect? |
| }} | | }} |
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Revision as of 22:33, 22 January 2007
⚠
Bug additions are to be clear and concise. Information on how to reproduce and locate bugs or visually displayed with a movie or image is essential in helping
BI fix any bugs as quickly as possible. Your additions are to be signed and version number properly identified or your addition will be removed without notification.
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0|
YOUR TEXT HERE -~~~
}}
Here are a couple of decent examples of usable information.
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Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
How to mark bug fixed
To mark your bug fixed, edit the page and replace the priority number with an x. This will strike out the bug as fixed.
{{Bug priority|x|
90% of the time when getting out of a boat the player is placed under the ground. ''[1.01.5094]''.[http://img291.imageshack.us/img291/8614/armartn1.jpg check image]}}
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Bug priorities
To make it easier for BI people to see important bugs, we introduced bug priority templates. Add new bugs with priority 0.
BigDawgKS,
Plaintiff1, the BI staff, and the
wiki sysops will set priorities to values higher than 0.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
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Control Issues
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Editing & Scripting
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Island & Object Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
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Performance Issues
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Physics Issues
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Units/Vehicles
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Visual Issues
This being the visual issues section, reporting any bug in this section should contain a screen shot of the reported bug.
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Weapons
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