Briefing.html: Difference between revisions

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The briefing is an <font style="text-decoration:underline;">essential</font> part of any mission. It usually displays a synopsis of what to do to complete the mission.
==Introduction==
 
The briefing is an <u>essential</u> part of any mission. It usually displays a synopsis of what to do to complete the mission.
 
''Briefing.html'' is a simple HTML file located in the mission folder. You have to create this file manually, and the file will be loaded automatically when the mission begins. For SP missions and campaigns, the '''briefing.html''' is accompanied with the [[Overview.html|overview.html]].


''Briefing.html'' is a simple HTML file located in the mission folder. You have to create this file manually, and the file will be loaded automatically when the mission begins.


BIStudio has provided an overview of the different aspects of the briefing file [http://www.flashpoint1985.com/docs/briefing.html located here].


The briefing is broken into 4 main sections:
The briefing is broken into 4 main sections:


* [[Briefing: Notes| Notes]]
* Notes
* [[Briefing: Plan| Plan]]
* Plan
* Objectives
* Objectives
* Endings
* Endings
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To preview your briefing whilst in the editor, hold SHIFT while clicking 'preview'.
To preview your briefing whilst in the editor, hold SHIFT while clicking 'preview'.


'''Advanced Briefings'''
==Notes==
 
The '''''Briefing Notes'''''' section of the '''briefing.html''' uses the TAG "Main" as the section, this is mostly used for short notes about the mission.
 
In multi player missions the '''Notes''' section is seen exactly the same regardless of [[side]].
 
 
==Plan==
 
The '''''Briefing Plan'''''' section of the '''Briefing.html''' is used as a formal introduction to your mission, you can use this section to link markers on the map to information or objectives in the Plan section.
 
 
 
==Advanced Briefings==


The original BIS style briefings employ a small amount of information on the mission to be played, giving the player only the most basic of intelligence needed to complete his task. The BIS notes section usually takes the form of a diary entry and whilst these methods are certainly an accepted in the community, there is another way to write your briefings.
The original BIS style briefings employ a small amount of information on the mission to be played, giving the player only the most basic of intelligence needed to complete his task. The BIS notes section usually takes the form of a diary entry and whilst these methods are certainly an accepted in the community, there is another way to write your briefings.
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With various links this is easily achievable.
With various links this is easily achievable.


Additionally you can define some sounds for the briefing in the CfgSounds section of the ''description.ext'' file, and activate them at the top of the description file using:
Additionally you can define some sounds for the briefing in the CfgSounds section of the [[Description.ext|description.ext]] file, and activate them at the top of the description file using:


  onBriefingGear="SoundName"
  onBriefingGear="SoundName"
  onBriefingPlan="SoundName"
  onBriefingPlan="SoundName"
  onBriefingGroup="SoundName"
  onBriefingGroup="SoundName"
==See Also==
[[Overview.html]]
[http://www.flashpoint1985.com/docs/briefing.html BI Template]


[[category:Operation Flashpoint: Editing]]
[[category:Operation Flashpoint: Editing]]
[[Category:ArmA: Mission Editing]]
[[Category:ArmA: Mission Editing]]
{{Stub}}

Revision as of 18:46, 26 January 2007

Introduction

The briefing is an essential part of any mission. It usually displays a synopsis of what to do to complete the mission.

Briefing.html is a simple HTML file located in the mission folder. You have to create this file manually, and the file will be loaded automatically when the mission begins. For SP missions and campaigns, the briefing.html is accompanied with the overview.html.


The briefing is broken into 4 main sections:

  • Notes
  • Plan
  • Objectives
  • Endings

To preview your briefing whilst in the editor, hold SHIFT while clicking 'preview'.

Notes

The Briefing Notes' section of the briefing.html uses the TAG "Main" as the section, this is mostly used for short notes about the mission.

In multi player missions the Notes section is seen exactly the same regardless of side.


Plan

The Briefing Plan' section of the Briefing.html is used as a formal introduction to your mission, you can use this section to link markers on the map to information or objectives in the Plan section.


Advanced Briefings

The original BIS style briefings employ a small amount of information on the mission to be played, giving the player only the most basic of intelligence needed to complete his task. The BIS notes section usually takes the form of a diary entry and whilst these methods are certainly an accepted in the community, there is another way to write your briefings.

The advanced briefing takes writing and presenting a briefing to a whole new level. Using links and pictures you can create a much more detailed and aesthetically pleasing effect which will allow you to share with the player, as much information as you wish. Multiple pages will allow you to present different portions of your briefing in an orderly fashion. For example, you may wish to break your briefing down into phases such as:

  • Sitrep (Situation Report)
  • Orders
  • Insertion
  • Target
  • Exfiltration
  • Friendly Forces
  • Enemy Forces

With various links this is easily achievable.

Additionally you can define some sounds for the briefing in the CfgSounds section of the description.ext file, and activate them at the top of the description file using:

onBriefingGear="SoundName"
onBriefingPlan="SoundName"
onBriefingGroup="SoundName"


See Also

Overview.html

BI Template


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