countFriendly: Difference between revisions

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m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 38: Line 38:
|x1= <code>_num = [[player]] [[countFriendly]] [[list]] _triggerOne;</code>
|x1= <code>_num = [[player]] [[countFriendly]] [[list]] _triggerOne;</code>


|seealso= [[count]] [[countEnemy]] [[countUnknown]], [[countSide]], [[countType]]
|seealso= [[count]] [[countEnemy]] [[countUnknown]] [[countSide]], [[countType]]
}}
}}



Revision as of 13:24, 20 January 2022

Hover & click on the images for description

Description

Description:
Count how many units in the array are considered friendly to the given unit.
Groups:
Sides

Syntax

Syntax:
unitName countFriendly arrayName
Parameters:
unitName: Object
arrayName: Array
Return Value:
Number

Examples

Example 1:
_num = player countFriendly list _triggerOne;

Additional Information

See also:
count countEnemy countUnknown countSidecountType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 3, 2006 - 14:28
hardrock
Notes from before the conversion: The countFriendly command seem to count the number of units from the array that are considered to be of the given type by the whole side, not just the specified unit.