getObjectMaterials: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 18: Line 18:
|x1= <code>_materials = [[getObjectMaterials]] car;</code>
|x1= <code>_materials = [[getObjectMaterials]] car;</code>


|seealso= [[setObjectMaterial]] [[setObjectTextureGlobal]] [[getObjectTextures]] [[setObjectTexture]], [[setObjectMaterialGlobal]]
|seealso= [[setObjectMaterial]] [[setObjectTextureGlobal]] [[getObjectTextures]] [[setObjectTexture]] [[setObjectMaterialGlobal]]
}}
}}

Revision as of 16:27, 20 January 2022

Hover & click on the images for description

Description

Description:
Gets all custom materials associated with the object.
Groups:
Object Manipulation

Syntax

Syntax:
getObjectMaterials obj
Parameters:
obj: Object
Return Value:
Array of Strings - array of materials

Examples

Example 1:
_materials = getObjectMaterials car;

Additional Information

See also:
setObjectMaterial setObjectTextureGlobal getObjectTextures setObjectTexture setObjectMaterialGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note