lightDetachObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1=<code>[[lightDetachObject]] _light</code> | |x1=<code>[[lightDetachObject]] _light</code> | ||
|seealso= [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[setLightColor]] [[setLightIntensity]] | |seealso= [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[setLightColor]] [[setLightIntensity]] [[setLightAttenuation]], [[setLightUseFlare]], [[setLightFlareSize]], [[setLightFlareMaxDistance]], [[setLightDayLight]] | ||
}} | }} |
Revision as of 17:05, 20 January 2022
Description
- Description:
- Detach light from object.
- Groups:
- Lights
Syntax
- Syntax:
- lightDetachObject light
- Parameters:
- light: Object
- Return Value:
- Nothing
Examples
- Example 1:
lightDetachObject _light
Additional Information
- See also:
- setLightAmbient setLightBrightness lightAttachObject setLightColor setLightIntensity setLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Lights