sideEnemy: Difference between revisions

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|seealso= [[addRating]], [[rating]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideUnknown]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
|seealso= [[addRating]] [[rating]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideUnknown]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
}}
}}

Revision as of 18:12, 20 January 2022

Hover & click on the images for description

Description

Description:
The enemy side which is used for renegades. Units of this side are hostile to everyone.
  • To join sideEnemy, you can attack members of your own side or use addRating.
  • When below a rating of -2000 units switch automatically to this side.
Groups:
Sides

Syntax

Syntax:
sideEnemy
Return Value:
Side

Examples

Example 1:
if (side player == sideEnemy) then { hint "We've got a renegade!"; };

Additional Information

See also:
addRating ratingSidesidewesteastresistanceciviliansideLogicsideFriendlysideUnknownplayerSidesideEmptysideAmbientLifeSide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note