switchAction: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
Lou Montana (talk | contribs) |
||
Line 29: | Line 29: | ||
|x1= <code>soldierOne [[switchAction]] "SitDown"</code> | |x1= <code>soldierOne [[switchAction]] "SitDown"</code> | ||
|seealso= [[playAction]] | |seealso= [[playAction]] [[playActionNow]], [[switchMove]] | ||
}} | }} |
Revision as of 18:17, 20 January 2022
Description
- Description:
- When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck.
- Groups:
- Unit ControlAnimations
Syntax
- Syntax:
- soldier switchAction action
- Parameters:
- soldier: Object
- action: String
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne switchAction "SitDown"
Additional Information
- See also:
- playAction playActionNowswitchMove
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note