getTerrainHeightASL: Difference between revisions
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Lou Montana (talk | contribs) m (Add seeAlso) |
Lou Montana (talk | contribs) m (Remove getPos) |
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|s1= [[getTerrainHeightASL]] position | |s1= [[getTerrainHeightASL]] position | ||
|p1= position: [[Array]] in format [[ | |p1= position: [[Array]] in format [[Position2D]] or [[Position3D]] (in which case the Z value is ignored) | ||
|r1= [[Number]] | |r1= [[Number]] | ||
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|x2= <code>_height = [[getTerrainHeightASL]] [5213,3245];</code> | |x2= <code>_height = [[getTerrainHeightASL]] [5213,3245];</code> | ||
|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[ | |x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPosATL]] [[player]]); {{cc|sea depth at player's position}}</code> | ||
|seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]] | |seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]] | ||
}} | }} |
Revision as of 23:46, 11 February 2022
Description
- Description:
- Returns the terrain height above the sea for the given position.
- Groups:
- Positions
Syntax
- Syntax:
- getTerrainHeightASL position
- Parameters:
- position: Array in format Position2D or Position3D (in which case the Z value is ignored)
- Return Value:
- Number
Examples
- Example 1:
_height = getTerrainHeightASL (position player);
- Example 2:
_height = getTerrainHeightASL [5213,3245];
- Example 3:
_seadepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position
Additional Information
Notes
-
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