BIS fnc camera getVisionMode: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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|r1= [[Number]] - <br>0 - no vision mode<br>1 - Night vision<br>2 - Ti | |r1= [[Number]] - <br>0 - no vision mode<br>1 - Night vision<br>2 - Ti | ||
|x1= < | |x1= <sqf>[BIS_camera] call BIS_fnc_camera_getVisionMode;</sqf> | ||
|seealso= [[BIS_fnc_camera_setVisionMode]] | |seealso= [[BIS_fnc_camera_setVisionMode]] | ||
}} | }} |
Revision as of 13:04, 5 May 2022
Description
Syntax
- Syntax:
- [camera] call BIS_fnc_camera_getVisionMode
- Parameters:
- camera: Object - The camera
- Return Value:
- Number -
0 - no vision mode
1 - Night vision
2 - Ti
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_camera_setVisionMode
Notes
-
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