BIS fnc dataTerminalAnimate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[myTerminal, 3] call BIS_fnc_dataTerminalAnimate;</sqf> | ||
|seealso= [[MP End Game|End Game (MP mode)]] [[BIS_fnc_dataTerminalColor]] | |seealso= [[MP End Game|End Game (MP mode)]] [[BIS_fnc_dataTerminalColor]] | ||
}} | }} |
Revision as of 13:04, 5 May 2022
Description
Syntax
- Syntax:
- [dataTerminal, step] call BIS_fnc_dataTerminalAnimate
- Parameters:
- dataTerminal: Object
- step: Number - in range 0..3, steps being:
- 0: closed terminal
- 1: case opened
- 2: antenna up (but closed)
- 3: antenna opened and transmitting.
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- End Game (MP mode) BIS_fnc_dataTerminalColor
Notes
-
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