assignToAirport: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>([a-zA-Z0-9_]+) +\[\[([a-zA-Z0-9_]+)\]\] +([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
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|r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <code>plane1 [[assignToAirport]] 0</code>
|x1= <sqf>plane1 assignToAirport 0;</sqf>


|x2= <code>plane1 [[assignToAirport]] carrier1</code>
|x2= <sqf>plane1 assignToAirport carrier1;</sqf>


|seealso= [[airportSide]] [[setAirportSide]] [[land]] [[landAt]] [[allAirports]] [[Arma: Airport IDs]]
|seealso= [[airportSide]] [[setAirportSide]] [[land]] [[landAt]] [[allAirports]] [[Arma: Airport IDs]]
}}
}}

Revision as of 13:25, 5 May 2022

Hover & click on the images for description

Description

Description:
Assigns a plane to an airport ID or object.
Problems:
This command is not implemented in Armed Assault, use landAt instead.
Groups:
Roads and Airports

Syntax

Syntax:
plane assignToAirport id
Parameters:
plane: Object - Plane
id: Number - Airport id
Return Value:
Nothing

Alternative Syntax

Syntax:
plane assignToAirport target
Parameters:
plane: Object - Plane
target: Object - Airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration
Return Value:
Nothing

Examples

Example 1:
plane1 assignToAirport 0;
Example 2:
plane1 assignToAirport carrier1;

Additional Information

See also:
airportSide setAirportSide land landAt allAirports Arma: Airport IDs

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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