assignToAirport: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([a-zA-Z0-9_]+) +\[\[([a-zA-Z0-9_]+)\]\] +([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2 $3;</sqf>") |
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|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= < | |x1= <sqf>plane1 assignToAirport 0;</sqf> | ||
|x2= < | |x2= <sqf>plane1 assignToAirport carrier1;</sqf> | ||
|seealso= [[airportSide]] [[setAirportSide]] [[land]] [[landAt]] [[allAirports]] [[Arma: Airport IDs]] | |seealso= [[airportSide]] [[setAirportSide]] [[land]] [[landAt]] [[allAirports]] [[Arma: Airport IDs]] | ||
}} | }} |
Revision as of 13:25, 5 May 2022
Description
- Description:
- Assigns a plane to an airport ID or object.
- Problems:
- Groups:
- Roads and Airports
Syntax
- Syntax:
- plane assignToAirport id
- Parameters:
- plane: Object - Plane
- id: Number - Airport id
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- plane assignToAirport target
- Parameters:
- plane: Object - Plane
- target: Object - Airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration
- Return Value:
- Nothing
Examples
- Example 1:
- plane1 assignToAirport 0;
- Example 2:
- plane1 assignToAirport carrier1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Roads and Airports