leader: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])=<code>" to "|x$1= <code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2;</sqf>") |
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|x2= <code>[[leader]] [[group]] [[vehicle]] [[player]];</code> | |x2= <code>[[leader]] [[group]] [[vehicle]] [[player]];</code> | ||
|x3= < | |x3= <sqf>leader player;</sqf> | ||
|seealso= [[formationLeader]] [[formLeader]] [[isFormationLeader]] [[selectLeader]] | |seealso= [[formationLeader]] [[formLeader]] [[isFormationLeader]] [[selectLeader]] | ||
}} | }} |
Revision as of 14:10, 5 May 2022
Description
- Description:
- Returns the group leader for the given unit or group. For dead units, objNull is returned.
- Groups:
- Groups
Syntax
Examples
- Example 1:
leader group player == leader player;
- Example 2:
leader group vehicle player;
- Example 3:
- leader player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups