BIS fnc timeline setInterpMode: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - "timeline: Object - The timeline object" to "timeline: Object - the timeline object")
Line 10: Line 10:
|s1= [timeline, mode] call [[BIS_fnc_timeline_setInterpMode]]
|s1= [timeline, mode] call [[BIS_fnc_timeline_setInterpMode]]


|p1= timeline: [[Object]] - The timeline object
|p1= timeline: [[Object]] - the timeline object


|p2= mode: [[Number]] - (Optional, default 0) Interpolation mode, see [[BIS_fnc_timeline_getInterpMode]]'s return value for possible values
|p2= mode: [[Number]] - (Optional, default 0) Interpolation mode, see [[BIS_fnc_timeline_getInterpMode]]'s return value for possible values

Revision as of 12:02, 6 May 2022