getMissionDLCs: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>") |
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|r1= [[Array]] - list of DLCs detected for the mission. Example: {{ic|["Orange","Enoch","Expansion","Heli","Contact","Mark","Argo","Jets"]}} | |r1= [[Array]] - list of DLCs detected for the mission. Example: {{ic|["Orange","Enoch","Expansion","Heli","Contact","Mark","Argo","Jets"]}} | ||
|x1= < | |x1= <sqf>_usedDLCs = getMissionDLCs;</sqf> | ||
|seealso= [[getDLCs]] [[getObjectDLC]] [[getPersonUsedDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]] | |seealso= [[getDLCs]] [[getObjectDLC]] [[getPersonUsedDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]] | ||
}} | }} |
Revision as of 21:21, 7 May 2022
Description
- Description:
- Returns list of DLCs that are used in the mission. List is created only from units listed in mission.sqm and does not detect units created by scripts!
- Groups:
- Mission InformationDLC
Syntax
- Syntax:
- getMissionDLCs
- Return Value:
- Array - list of DLCs detected for the mission. Example:
["Orange","Enoch","Expansion","Heli","Contact","Mark","Argo","Jets"]
Examples
- Example 1:
Additional Information
- See also:
- getDLCs getObjectDLC getPersonUsedDLCs getDLCAssetsUsageByName getDLCAssetsUsage getAssetDLCInfo
Notes
-
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