commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 38: Line 38:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_soldier1 commandMove [[getMarkerPos]] "Marker1";</code>
|x1= <code>_soldier1 commandMove getMarkerPos "Marker1";</code>


|x2= <code>[_soldier1, _soldier2] commandMove [[getMarkerPos]] "Marker1";</code>
|x2= <code>[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";</code>


|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.

Revision as of 11:02, 12 May 2022

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMove setDestination moveTo move addWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note