distance2D: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Number]] - distance in meters or 1e10 if distance cannot be calculated | |r1= [[Number]] - distance in meters or 1e10 if distance cannot be calculated | ||
|x1= <code>_meters = player | |x1= <code>_meters = player distance2D heli;</code> | ||
|seealso= [[distance]] [[distanceSqr]] [[vectorDistance]] | |seealso= [[distance]] [[distanceSqr]] [[vectorDistance]] | ||
}} | }} |
Revision as of 11:03, 12 May 2022
Description
- Description:
- Returns a 2D distance (distance projected to X,Y plane) in meters between Objects and/or Positions.
- Groups:
- Math - Geometry
Syntax
- Syntax:
- from distance2D to
- Parameters:
- from: Object, Position2D or Position3D
- to: Object, Position2D or Position3D
- Return Value:
- Number - distance in meters or 1e10 if distance cannot be calculated
Examples
- Example 1:
_meters = player distance2D heli;
Additional Information
- See also:
- distance distanceSqr vectorDistance
Notes
-
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