estimatedEndServerTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 26: Line 26:


|x1= Estimated minutes left:  
|x1= Estimated minutes left:  
<code>_min = (ceil (estimatedEndServerTime - [[serverTime]]) / 60);</code>
<code>_min = (ceil (estimatedEndServerTime - serverTime) / 60);</code>


|seealso= [[estimatedTimeLeft]] [[serverTime]]
|seealso= [[estimatedTimeLeft]] [[serverTime]]
}}
}}

Revision as of 11:09, 12 May 2022

Hover & click on the images for description

Description

Description:
Estimated end of MP game in seconds converted to serverTime.
Groups:
TimeMission InformationMultiplayer

Syntax

Syntax:
estimatedEndServerTime
Return Value:
Number - seconds left

Examples

Example 1:
Estimated minutes left: _min = (ceil (estimatedEndServerTime - serverTime) / 60);

Additional Information

See also:
estimatedTimeLeft serverTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note