isTurnedOut: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 13: Line 13:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_commanderOut = isTurnedOut (tank [[turretUnit]] [0,0]);</code>
|x1= <code>_commanderOut = isTurnedOut (tank turretUnit [0,0]);</code>


|seealso= [[moveOut]] [[moveInDriver]] [[turretUnit]]
|seealso= [[moveOut]] [[moveInDriver]] [[turretUnit]]
}}
}}

Revision as of 11:10, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns true if given unit is turned out, otherwise false. The output changes to true after unit finished turning out, however will change to false almost immediately after unit is ordered to turn in.
Groups:
Object Manipulation

Syntax

Syntax:
isTurnedOut unit
Parameters:
unit: Object - unit on turn(in/out) enabled turret
Return Value:
Boolean

Examples

Example 1:
_commanderOut = isTurnedOut (tank turretUnit [0,0]);

Additional Information

See also:
moveOut moveInDriver turretUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note