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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <code>_remaining = 5 mod 2; | |x1= <code>_remaining = 5 mod 2; // returns 1, as 5 divided by 2 is 2 × 2 + '''1'''</code> | ||
|seealso= [[Math Commands]], [[Operators]], [[a % b]] | |seealso= [[Math Commands]], [[Operators]], [[a % b]] |
Revision as of 11:22, 12 May 2022
Description
Syntax
Examples
- Example 1:
_remaining = 5 mod 2; // returns 1, as 5 divided by 2 is 2 × 2 + 1
Additional Information
- See also:
- Math CommandsOperatorsa % b
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 01:34, 16 April 2006
- Hoz
-
- Remainder is calculated in real domain.
- mod is identical to a % b
_rand = random 6; _num = _rand - (_rand mod 1);
In A1, the new commands round, floor or ceil would be the easier way to round.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math