isCopilotEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4 $5 $6</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4 $5 $6</code>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>if (! | |x1= <code>if (!isCopilotEnabled myHeli) [[then]] { | ||
myHeli [[enableCopilot]] [[true]]; | myHeli [[enableCopilot]] [[true]]; | ||
}; | }; |
Revision as of 12:49, 12 May 2022
Description
- Description:
- Returns true if copilots actions are enabled.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isCopilotEnabled vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
if (!isCopilotEnabled myHeli) then { myHeli enableCopilot true; };
Additional Information
- See also:
- enableCopilot
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 17, 2014
- Strangepete
- Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.
You can use the Arma 3 Event Handler - Controls Shifted to detect 'Take Controls' or 'Release Controls' actions