create3DENComposition: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)<nowiki\/?>([^<]*)<\/code>" to "<code>$1$2</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>")
Line 15: Line 15:


|x1= <code>myComposition = create3DENComposition [
|x1= <code>myComposition = create3DENComposition [
[[configFile]] >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad",
configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad",
[[screenToWorld]] [0.5,0.5]
[[screenToWorld]] [0.5,0.5]
];</code>
];</code>

Revision as of 10:30, 13 May 2022

Hover & click on the images for description

Description

Description:
Create new Composition. To create individual entities, use create3DENEntity.
Groups:
Eden Editor

Syntax

Syntax:
create3DENComposition [configPath, position]
Parameters:
configPath: Config - path to CfgGroups class of a composition
position: Array of Position
Return Value:
Array of Eden Entities

Examples

Example 1:
myComposition = create3DENComposition [ configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", screenToWorld [0.5,0.5] ];

Additional Information

See also:
create3DENEntity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note