create3DENComposition: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 14: Line 14:
|r1= [[Array]] of [[Eden Entity|Eden Entities]]
|r1= [[Array]] of [[Eden Entity|Eden Entities]]


|x1= <code>myComposition = create3DENComposition [
|x1= <sqf>myComposition = create3DENComposition [
configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad",
configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad",
screenToWorld [0.5,0.5]
screenToWorld [0.5,0.5]
];</code>
];</sqf>


|seealso= [[create3DENEntity]]
|seealso= [[create3DENEntity]]
}}
}}

Revision as of 10:38, 13 May 2022

Hover & click on the images for description

Description

Description:
Create new Composition. To create individual entities, use create3DENEntity.
Groups:
Eden Editor

Syntax

Syntax:
create3DENComposition [configPath, position]
Parameters:
configPath: Config - path to CfgGroups class of a composition
position: Array of Position
Return Value:
Array of Eden Entities

Examples

Example 1:
myComposition = create3DENComposition [ configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", screenToWorld [0.5,0.5] ];

Additional Information

See also:
create3DENEntity

Notes

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