setOxygenRemaining: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>player | |x1= <sqf>player setOxygenRemaining 0; // drowns player</sqf> | ||
|seealso= [[getOxygenRemaining]] | |seealso= [[getOxygenRemaining]] | ||
}} | }} |
Latest revision as of 16:28, 13 May 2022
Description
- Description:
- Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setOxygenRemaining value
- Parameters:
- unit: Object
- value: Number
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- getOxygenRemaining
Notes
-
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