BIS fnc addVirtualItemCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualItemCargo]];</code> | |x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualItemCargo]];</code> | ||
|seealso= [[Arsenal]] [[BIS_fnc_addVirtualBackpackCargo]] [[BIS_fnc_addVirtualMagazineCargo]] | |seealso= [[Arsenal]] [[BIS_fnc_addVirtualBackpackCargo]] [[BIS_fnc_addVirtualMagazineCargo]] [[BIS_fnc_addVirtualWeaponCargo]],[[BIS_fnc_arsenal]],[[BIS_fnc_getVirtualBackpackCargo]],[[BIS_fnc_getVirtualItemCargo]],[[BIS_fnc_getVirtualMagazineCargo]],[[BIS_fnc_getVirtualWeaponCargo]], [[BIS_fnc_removeVirtualBackpackCargo]],[[BIS_fnc_removeVirtualItemCargo]], [[BIS_fnc_removeVirtualMagazineCargo]],[[BIS_fnc_removeVirtualWeaponCargo]] | ||
}} | }} | ||
Revision as of 12:58, 1 July 2022
Description
- Description:
- Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the Arsenal. If parameters 4 and 5 are used this function can replace BIS_fnc_addVirtualWeaponCargo, BIS_fnc_addVirtualMagazineCargo and BIS_fnc_addVirtualBackpackCargo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object, itemClasses, addItemsGlobal, arsenal, mode, itemType] call BIS_fnc_addVirtualItemCargo
- Parameters:
- object: Object - Object to which items will be added
- itemClasses: Boolean, String or Array of strings - Item classes
- addItemsGlobal: Boolean - (Optional, default false) true to add items globally
- arsenal: Boolean - (Optional, default true) true to add Arsenal action
- mode: Number - (Optional, default 1) Defines what the function will do, can be:
- -1 - remove given items
- 0 - return current content
- 1 - add given items
- itemType: Number - (Optional, default 0) Define the item type, can be:
- 0 - items
- 1 - weapons
- 2 - magazines
- 3 - backpacks
- Return Value:
- Array of strings - All virtual items
Examples
- Example 1:
[ BIS_ammoBox, ["class_1","class_2"], false, true ] call BIS_fnc_addVirtualItemCargo;
Additional Information
- See also:
- Arsenal BIS_fnc_addVirtualBackpackCargo BIS_fnc_addVirtualMagazineCargo BIS_fnc_addVirtualWeaponCargoBIS_fnc_arsenalBIS_fnc_getVirtualBackpackCargoBIS_fnc_getVirtualItemCargoBIS_fnc_getVirtualMagazineCargoBIS_fnc_getVirtualWeaponCargoBIS_fnc_removeVirtualBackpackCargoBIS_fnc_removeVirtualItemCargoBIS_fnc_removeVirtualMagazineCargoBIS_fnc_removeVirtualWeaponCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 16, 2014 - 23:55 (UTC)
- Kamaradski
-
In AmmoboxInit mode, for the ammobox to ONLY contain your white-listed items in the ammobox, you should first issue the BIS_fnc_removeVirtualItemCargo command. Otherwise the box will contain non whitelisted clutter.
Example:["AmmoboxInit",[_myBox,true]] call BIS_fnc_arsenal; [_myBox,[true],true] call BIS_fnc_removeVirtualItemCargo; [_myBox,["U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt"],true] call BIS_fnc_addVirtualItemCargo;