BIS fnc saveGame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
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|r1= [[Boolean]] - [[true]] if saved | |r1= [[Boolean]] - [[true]] if saved | ||
|x1= < | |x1= <sqf>[ [unit_1,unit_2] ] call BIS_fnc_saveGame;</sqf> | ||
|seealso= [[saveGame]] [[loadGame]] | |seealso= [[saveGame]] [[loadGame]] | ||
}} | }} |
Revision as of 22:44, 12 July 2022
Description
- Description:
- Evaluates the current battlefield situation and saves the game when appropriate.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [objects] call BIS_fnc_saveGame
- Parameters:
- objects: Array - Units to check
- Return Value:
- Boolean - true if saved
Examples
- Example 1:
Additional Information
Notes
-
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