BIS fnc setRespawnInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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|descr= Set respawn loadouts. | |descr= Set respawn loadouts. | ||
|s1=[target, inventory] call [[BIS_fnc_setRespawnInventory]] | |s1= [target, inventory] call [[BIS_fnc_setRespawnInventory]] | ||
|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - Target where respawn inventories should be saved | |p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - Target where respawn inventories should be saved |
Revision as of 23:12, 12 July 2022
Description
Syntax
- Syntax:
- [target, inventory] call BIS_fnc_setRespawnInventory
- Parameters:
- target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
- inventory: Array of strings - Classes from CfgInventory or CfgVehicles
- Return Value:
- Array - in format [target, id] used in BIS_fnc_removeRespawnInventory
Examples
- Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;
Additional Information
- See also:
- Arma 3: Respawn BIS_fnc_addRespawnInventory BIS_fnc_removeRespawnInventory BIS_fnc_getRespawnInventories
Notes
-
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