BIS fnc isPosBlacklisted: Difference between revisions

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|x1= <code><nowiki>[</nowiki>[50,50], [<nowiki/>[0,0], [100,100]]] [[call]] [[BIS_fnc_isPosBlacklisted]];</code>
|x1= <code><nowiki>[</nowiki>[50,50], [<nowiki/>[0,0], [100,100]]] [[call]] [[BIS_fnc_isPosBlacklisted]];</code>


|x2= <code><nowiki>[</nowiki>[[getPos]] [[player]], myTrigger] [[call]] [[BIS_fnc_isPosBlacklisted]];</code>
|x2= <code>getPos [[player]], myTrigger] [[call]] [[BIS_fnc_isPosBlacklisted]];</code>


|seealso= [[BIS_fnc_inTrigger]] [[inArea]] [[distance2D]]
|seealso= [[BIS_fnc_inTrigger]] [[inArea]] [[distance2D]]
}}
}}

Revision as of 13:40, 13 July 2022

Hover & click on the images for description

Description

Description:
Function checks a blacklist and sees if the given position is in it or not.
Execution:
call
Groups:
Positions

Syntax

Syntax:
[position, blacklistArea] call BIS_fnc_isPosBlacklisted
Parameters:
position: Position
blacklistArea:
Return Value:
Boolean - is the position blacklisted or not

Examples

Example 1:
[[50,50], [[0,0], [100,100]]] call BIS_fnc_isPosBlacklisted;
Example 2:
getPos player, myTrigger] call BIS_fnc_isPosBlacklisted;

Additional Information

See also:
BIS_fnc_inTrigger inArea distance2D

Notes

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