posScreenToWorld: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on April | <dd class="notedate">Posted on April 7, 2007 - 10:03</dd> | ||
<dt class="note">'''[[User:LowFly|LowFly]]'''</dt><dd class="note">''Notes:'' | <dt class="note">'''[[User:LowFly|LowFly]]'''</dt><dd class="note">''Notes:'' | ||
Revision as of 09:02, 7 April 2007
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_WorldCoord = _Control posScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control posScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 7, 2007 - 10:03
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;