setUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= | |p2= allowCargo: [[Boolean]] | ||
|p3 | |p3= allowTurrets: [[Boolean]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 18:11, 15 August 2022
Description
- Description:
- If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
- Groups:
- Unit Control
Syntax
- Syntax:
- vehicle setUnloadInCombat [allowCargo, allowTurrets]
- Parameters:
- vehicle: Object
- allowCargo: Boolean
- allowTurrets: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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