fadeEnvironment: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "|size=0.75" to "|size= 0.75") |
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* rain | * rain | ||
* object sounds (air conditioners, ...) | * object sounds (air conditioners, ...) | ||
* {{GVI|arma3|2.06|size=0.75}} thunder | * {{GVI|arma3|2.06|size= 0.75}} thunder | ||
|shrink= y | |shrink= y | ||
}} | }} |
Revision as of 12:09, 21 December 2022
Description
- Description:
- Changes the master environment volume smoothly within the given time and is different from enableEnvironment global mute option. The default volume is 1.
Influenced sounds among others are:- forest sounds (birds, crickets, ...)
- waves
- wind
- rain
- object sounds (air conditioners, ...)
- 2.06 thunder
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeEnvironment volume
- Parameters:
- time: Number - fade interval in seconds
- volume: Number - speech volume in range 0..1
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeEnvironment 0.1;
Additional Information
- See also:
- environmentVolume fadeSpeech fadeRadio fadeSound fadeMusic soundVolume musicVolume radioVolume speechVolume enableEnvironment environmentEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note