lockCameraTo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "{{HashLink" to "{{Link") |
||
Line 10: | Line 10: | ||
|descr= Lock/Unlock stabilized camera to target. Works only on turrets which have optic mode selected with [[directionStabilizationEnabled|direction stabilization enabled]]. | |descr= Lock/Unlock stabilized camera to target. Works only on turrets which have optic mode selected with [[directionStabilizationEnabled|direction stabilization enabled]]. | ||
{{Feature|informative|Since {{GVI|arma3|2.08}} the command also works with non-stabilized turrets (such as main turret of a tank). See {{ | {{Feature|informative|Since {{GVI|arma3|2.08}} the command also works with non-stabilized turrets (such as main turret of a tank). See {{Link|#Alternative_Syntax|syntax 2}}.}} | ||
{{Feature|informative|The command is local to the '''turret''' gunner, not the vehicle.}} | {{Feature|informative|The command is local to the '''turret''' gunner, not the vehicle.}} | ||
Line 42: | Line 42: | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
{{Feature|informative|This syntax also works with non-stabilised turrets, unlike {{ | {{Feature|informative|This syntax also works with non-stabilised turrets, unlike {{Link|#Syntax|syntax 1}}.}} | ||
Revision as of 17:43, 4 January 2023
Description
- Description:
- Lock/Unlock stabilized camera to target. Works only on turrets which have optic mode selected with direction stabilization enabled.
- Groups:
- Camera Control
Syntax
- Syntax:
- vehicle lockCameraTo [target, turretPath]
- Parameters:
- vehicle: Object - UAV
- target: Object or Array format PositionASL - use objNull to unlock
- turretPath: Array - path to the turret with required camera
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- vehicle lockCameraTo [target, turretPath, temporary]
- Parameters:
- vehicle: Object - UAV
- target: Object or Array format PositionASL - use objNull to unlock
- turretPath: Array - path to the turret with required camera
- temporary: Boolean - If set to true, the engine will automatically remove the lock-on once the turret reaches its target. If the target is out of turret's reach, the turret will move to the maximum of its capacity towards the target.
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- camTarget camSetTarget camPrepareTarget directionStabilizationEnabled enableDirectionStabilization
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 10, 2015 - 06:54 (UTC)
- The vehicle has to have a stabilized optic for this command to work with ASL position.