difficultyEnabled – Talk

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m (Text replacement - "<code>" to "<code style="display: block">")
 
Line 6: Line 6:
== Code to get flags in A3 ==
== Code to get flags in A3 ==


<code>_difficulties = [];
<code style="display: block">_difficulties = [];
{
{
_cfg = configFile >> "CfgDifficulties" >> _x >> "Flags";
_cfg = configFile >> "CfgDifficulties" >> _x >> "Flags";

Latest revision as of 11:52, 11 January 2023

To check for veteran: difficultyEnabled "Map" ?? --Doolittle 07:27, 9 September 2007 (CEST)

What about if (!cadetMode) then { player SideChat "Veteran mode!"; }; --TeRp 17:10, 9 September 2007 (CEST)

i have added the possile values.--Crowe 17:26, 15 March 2008 (CET)

Code to get flags in A3

_difficulties = []; { _cfg = configFile >> "CfgDifficulties" >> _x >> "Flags"; for "_i" from 0 to count _cfg - 1 do { _difficulties pushBack configName (_cfg select _i); }; } forEach ["Recruit", "Regular", "Veteran", "Mercenary"]; _difficulties = _difficulties arrayIntersect _difficulties; _difficulties sort true; { "debug_console" callExtension format ["* %1", _x]; } forEach _difficulties;