difficultyEnabled

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Introduced with Armed Assault version 1.05
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.05

Description

Description:
This command is deprecated since Arma 3 1.58. Since this version it always returns false. Use difficultyOption instead. See Arma 3 Difficulty Overhaul for further details.

Former functionality: Checks specific difficulty settings of the current user. Difficulty flag names can be found in the ArmA profile file under class Difficulties/xxx/Flags (xxx being regular or veteran).

Note: stress damage for some reason is a separate difficulty so difficultyEnabled "stressDamageEnabled" might not return correct set value. There are however 2 dedicated commands for it:
Note: auto trim is also for some reason a separate difficulty so difficultyEnabled "autoTrimEnabled" might not return correct set value. There are also 2 dedicated commands for it:

Syntax

Syntax:
difficultyEnabled flagName
Parameters:
flagName: String - difficulty flag name
Return Value:
Boolean

Examples

Example 1:
hint str (difficultyEnabled "armor");
Example 2:
List current difficulty settings: call { private ["_diff", "_cfg", "_flags", "_res"]; _diff = []; _cfg = configFile >> "CfgDifficulties"; { _flags = _cfg >> configName _x >> "Flags"; for "_i" from 0 to count _flags - 1 do { _diff pushBack configName (_flags select _i); }; } forEach ("true" configClasses _cfg); _diff = _diff arrayIntersect _diff; _diff sort true; _res = text ""; { _res = composeText [_res, parseText format [ "<t align='left'>%1 - %2</t>", _x, [0, 1] select difficultyEnabled _x ], lineBreak]; } forEach _diff; hint _res; };

Additional Information

Multiplayer:
-
See also:
difficultyOptiondifficultydifficultyEnabledRTDArma 3 Difficulty Menu

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on June 29, 2015 - 23:20 (UTC)
Killzone Kid
Arma 3 Flags:
  • 3rdPersonView
  • armor
  • autoAim
  • autoGuideAT
  • autoSpot
  • autoTrimEnabled
  • cameraShake
  • clockIndicator
  • deathMessages
  • enemyTag
  • extendetInfoType
  • friendlyTag
  • hud
  • hudGroupInfo
  • hudPerm
  • hudWp
  • hudWpPerm
  • map
  • mineTag
  • netStats
  • roughLanding
  • stanceIndicator
  • stressDamageEnabled
  • unlimitedSaves
  • vonID
  • weaponCursor
  • windEnabled

Crowe
Possible Values for Arma 2:

  • 3rdPersonView
  • armor
  • autoSpot
  • autoGuideAT
  • autoAim
  • allowSeagull
  • clockIndicator
  • deathMessages
  • enemyTag
  • friendlyTag
  • hud
  • hudPerm
  • hudWp
  • hudWpPerm
  • map
  • netStats
  • suppressPlayer
  • tracers
  • realisticFatigue
  • ultraAI
  • unlimitedSaves
  • weaponCursor

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