Vector3D: Difference between revisions

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m (Some wiki formatting)
m (Some wiki formatting)
 
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The return array can be processed-converted into degrees as follows:
The return array can be processed-converted into degrees as follows:
<sqf>
<sqf>
_vdir = player weaponDirection (primaryWeapon player);
_vDir = player weaponDirection (primaryWeapon player);
_adir= _vdir # 0 atan2 _vdir # 1;
_aDir = _vDir # 0 atan2 _vDir # 1;
</sqf>
</sqf>




[[Category: Arrays]]
[[Category: Arrays]]

Latest revision as of 12:14, 20 February 2023

Format:

[x, y, z]


Description:

Represents a 3-dimensional vector in space.

A normalised vector means that each value is within range -1..+1.


The return array can be processed-converted into degrees as follows:

_vDir = player weaponDirection (primaryWeapon player); _aDir = _vDir # 0 atan2 _vDir # 1;