distanceSqr: Difference between revisions

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m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
m (Text replacement - "\{\{Wikipedia *\| *([a-zA-Z0-9_#]+) *\| *([a-zA-Z0-9_ #]+) *\}\}" to "{{Link|https://en.wikipedia.org/$1|$2}}")
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|gr1= Math - Geometry
|gr1= Math - Geometry


|descr= Computes the {{Wikipedia|Euclidean_distance#Squared_Euclidean_distance|squared distance}} between two objects or positions.
|descr= Computes the {{Link|https://en.wikipedia.org/Euclidean_distance#Squared_Euclidean_distance|squared distance}} between two objects or positions.


|s1= var1 [[distanceSqr]] var2
|s1= var1 [[distanceSqr]] var2

Revision as of 22:02, 23 February 2023

Hover & click on the images for description

Description

Description:
Computes the squared distance between two objects or positions.
Groups:
Math - Geometry

Syntax

Syntax:
var1 distanceSqr var2
Parameters:
var1: Object or Position
var2: Object or Position
Return Value:
Number Distance in meters or 1e10 if distance cannot be calculated

Examples

Example 1:
player distanceSqr (leader player);
Example 2:
_distance = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2); _distanceSqr = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2; _distance = [x1, y1, z1] distance [x2, y2, z2]; _distanceSqr = [x1, y1, z1] distanceSqr [x2, y2, z2]; _distance = sqrt ([x1, y1, z1] distanceSqr [x2, y2, z2]); _distanceSqr = ([x1, y1, z1] distance [x2, y2, z2]) ^ 2;

Additional Information

See also:
distance vectorDistanceSqr distance2D

Notes

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