getTurretOpticsMode: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|branch= *dev " to "") |
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|x3= <sqf>myAircraft getTurretOpticsMode [0, 0];</sqf> | |x3= <sqf>myAircraft getTurretOpticsMode [0, 0];</sqf> | ||
|seealso= [[setTurretOpticsMode]] [[turretOwner]] | |seealso= [[setTurretOpticsMode]] [[turretOwner]] [[getPilotCameraOpticsMode]] [[setPilotCameraOpticsMode]] | ||
}} | }} |
Revision as of 15:50, 5 April 2023
Description
- Description:
- Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.
- Groups:
- Turrets
Syntax
- Syntax:
- getTurretOpticsMode obj
- Parameters:
- obj: Object
- Return Value:
- Number
Alternative Syntax
- Syntax:
- obj getTurretOpticsMode turretPath
- Parameters:
- obj: Object
- turretPath: Array format Turret Path
- Return Value:
- Number
Examples
- Example 1:
- getTurretOpticsMode player;
- Example 2:
- myTank getTurretOpticsMode [-1];
- Example 3:
- myAircraft getTurretOpticsMode [0, 0];
Additional Information
Notes
-
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