fadeEnvironment: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|size=0.75" to "|size= 0.75") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 9: | Line 9: | ||
|descr= Changes the master environment volume smoothly within the given time and is different from [[enableEnvironment]] global mute option. The default volume is 1.<br> | |descr= Changes the master environment volume smoothly within the given time and is different from [[enableEnvironment]] global mute option. The default volume is 1.<br> | ||
Influenced sounds among others are: | Influenced sounds, among others, are: | ||
{{Columns|2| | {{Columns|2| | ||
* forest sounds (birds, crickets, ...) | * forest sounds (birds, crickets, ...) | ||
Line 17: | Line 17: | ||
* object sounds (air conditioners, ...) | * object sounds (air conditioners, ...) | ||
* {{GVI|arma3|2.06|size= 0.75}} thunder | * {{GVI|arma3|2.06|size= 0.75}} thunder | ||
}} | }} | ||
Latest revision as of 16:30, 17 April 2023
Description
- Description:
- Changes the master environment volume smoothly within the given time and is different from enableEnvironment global mute option. The default volume is 1.
Influenced sounds, among others, are:- forest sounds (birds, crickets, ...)
- waves
- wind
- rain
- object sounds (air conditioners, ...)
- 2.06 thunder
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeEnvironment volume
- Parameters:
- time: Number - fade interval in seconds
- volume: Number - speech volume in range 0..1
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeEnvironment 0.1;
Additional Information
- See also:
- environmentVolume fadeSpeech fadeRadio fadeSound fadeMusic soundVolume musicVolume radioVolume speechVolume enableEnvironment environmentEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note