boundingCenter: Difference between revisions
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|seealso= [[boundingBox]] [[sizeOf]] [[boundingBoxReal]] [[getPosWorld]] [[setPosWorld]] [[aimPos]] | |seealso= [[boundingBox]] [[sizeOf]] [[boundingBoxReal]] [[getPosWorld]] [[setPosWorld]] [[aimPos]] | ||
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{{Note | |||
|user= Samatra | |||
|timestamp= 20230420063326 | |||
|text= Some objects have [[boundingCenter]] in really weird positions. In general this command is borderline useless. | |||
[[File:image.png|200px|left|thumb]] | |||
}} | }} |
Revision as of 07:33, 20 April 2023
Description
- Description:
- Returns the position of the original (loaded) center of an object in model coordinates. Despite its name, it has nothing to do with boundingBox or boundingBoxReal, it returns offset where [0, 0, 0] was Object Builder / Oxygen 2 when model was created.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- boundingCenter object
- Parameters:
- object: Object
- Return Value:
- Array format PositionRelative
Examples
- Example 1:
Additional Information
- See also:
- boundingBox sizeOf boundingBoxReal getPosWorld setPosWorld aimPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 20, 2023 - 06:33 (UTC)
- Some objects have boundingCenter in really weird positions. In general this command is borderline useless.