BIS fnc nearestHelipad: Difference between revisions

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|p2= radius: [[Number]] - (Optional, default 999999) Radius of the area to search in meters
|p2= radius: [[Number]] - (Optional, default 999999) Radius of the area to search in meters


|p3= random: [[Boolean]] - (Optional, default [[false]]) If [[true]] a random helipad will be selected if multiple are found
|p3= random: [[Boolean]] - (Optional, default [[false]]) if [[true]] a random helipad will be selected if multiple are found


|p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature|arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}}
|p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature|arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}}

Revision as of 12:29, 8 November 2023

Hover & click on the images for description

Description

Description:
Finds the nearest helipad of given type.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[position, radius, random, types] call BIS_fnc_nearestHelipad
Parameters:
position: Array format Position - (Optional, default position vehicle player) center position
radius: Number - (Optional, default 999999) Radius of the area to search in meters
random: Boolean - (Optional, default false) if true a random helipad will be selected if multiple are found
types: Array - (Optional, default ["Heliport"]) Location types to be searched for. See nearestLocations for more information
Arma 3
Default value won't work in Arma 3. Only types listed in CfgLocationTypes are supported
Return Value:
Array in format:

Examples

Examples:
Example needed

Additional Information

See also:
nearestObjects

Notes

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