BIS fnc sceneRotate: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
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|p4= iniPosition: [[Array]] - inital position | |p4= iniPosition: [[Array]] - inital position | ||
|r1= [[Array]] - | |r1= [[Array]] - array in format [<noWiki>[</noWiki>PositionX,PositionY,PositionZ], Rotation] | ||
|x1= <sqf>[[1337,1337,0], 42, 120, [200,200,0]] call BIS_fnc_sceneRotate; // returns [[1337.15,1334.18,0],-258]</sqf> | |x1= <sqf>[[1337,1337,0], 42, 120, [200,200,0]] call BIS_fnc_sceneRotate; // returns [[1337.15,1334.18,0],-258]</sqf> |
Latest revision as of 12:40, 8 November 2023
Description
- Description:
- Compute new object coordinates from given center and angle from MOTION BUILDER
- Execution:
- call
- Groups:
- Scenes
Syntax
- Syntax:
- [center, centerAngle, angle, iniPosition] call BIS_fnc_sceneRotate
- Parameters:
- center: Array - center position from MOTION BUILDER
- centerAngle: Number - rotation of center from MOTION BUILDER
- angle: Number - rotation
- iniPosition: Array - inital position
- Return Value:
- Array - array in format [[PositionX,PositionY,PositionZ], Rotation]
Examples
- Example 1:
- [[1337,1337,0], 42, 120, [200,200,0]] call BIS_fnc_sceneRotate; // returns [[1337.15,1334.18,0],-258]
Additional Information
Notes
-
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