BIS fnc objectInventoryAnimatedOpen: Difference between revisions

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m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
Line 16: Line 16:
|p1= object: [[Object]] - Object
|p1= object: [[Object]] - Object


|p2= animationArray: [[Array]] - An Array in form of:<br>
|p2= animationArray: [[Array]] - an Array in form of:<br>
0: [[String]] - Animation Name<br>
0: [[String]] - Animation Name<br>
1: [[Number]] - Animation phase
1: [[Number]] - Animation phase

Revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Animates an object being opened, for example a drawer. It also sets a counter which prevents animation to be played multiple time if more than one player accesses that drawer.
Execution:
call
Groups:
Scripts

Syntax

Syntax:
[object, animationArray] call BIS_fnc_objectInventoryAnimatedOpen
Parameters:
object: Object - Object
animationArray: Array - an Array in form of:
0: String - Animation Name
1: Number - Animation phase
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
BIS_fnc_objectInventoryAnimatedClose

Notes

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