BIS fnc VREffectKilled: Difference between revisions
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|s1= [object, instant, delay] call [[BIS_fnc_VREffectKilled]] | |s1= [object, instant, delay] call [[BIS_fnc_VREffectKilled]] | ||
|p1= object: [[Object]] - | |p1= object: [[Object]] - object | ||
|p2= instant: [[Boolean]] - (Optional, default [[false]]) [[true]] to delete the body right away, [[false]] to add '''killed''' [[addEventHandler|EH]] which will delete it after death | |p2= instant: [[Boolean]] - (Optional, default [[false]]) [[true]] to delete the body right away, [[false]] to add '''killed''' [[addEventHandler|EH]] which will delete it after death | ||
|p3= delay: [[Number]] - (Optional, default 10) time in seconds before the body disappears | |p3= delay: [[Number]] - (Optional, default 10) time in seconds before the body disappears |
Revision as of 14:42, 8 November 2023
Description
Syntax
- Syntax:
- [object, instant, delay] call BIS_fnc_VREffectKilled
- Parameters:
- object: Object - object
- instant: Boolean - (Optional, default false) true to delete the body right away, false to add killed EH which will delete it after death
- delay: Number - (Optional, default 10) time in seconds before the body disappears
- Return Value:
- Boolean - true when the function is done
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Arma 3 VR Custom Courses VR functions
Notes
-
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