BIS fnc invString: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *W([a-z ])" to "$1 - w$2") |
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|p1=object: [[Object]] | |p1=object: [[Object]] | ||
|r1= [[Array]] - | |r1= [[Array]] - weapons and magazines | ||
|x1= <sqf>[ player ] call BIS_fnc_invString;</sqf> | |x1= <sqf>[ player ] call BIS_fnc_invString;</sqf> |
Revision as of 16:35, 8 November 2023
Description
- Description:
- Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object] call BIS_fnc_invString
- Parameters:
- object: Object
- Return Value:
- Array - weapons and magazines
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType BIS_fnc_invAdd
Notes
-
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