BIS fnc VREffectKilled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2") |
Lou Montana (talk | contribs) m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2") |
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|r1= [[Boolean]] - [[true]] when the function is done | |r1= [[Boolean]] - [[true]] when the function is done | ||
|x1= <sqf>[ player ] call BIS_fnc_VREffectKilled;</sqf> | |x1= <sqf>[player] call BIS_fnc_VREffectKilled;</sqf> | ||
|x2= <sqf>[ player, true, 5 ] spawn BIS_fnc_VREffectKilled;</sqf> | |x2= <sqf>[player, true, 5] spawn BIS_fnc_VREffectKilled;</sqf> | ||
|seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]] [[:Category:Function Group: VR|VR functions]] | |seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]] [[:Category:Function Group: VR|VR functions]] | ||
}} | }} |
Latest revision as of 17:27, 8 November 2023
Description
Syntax
- Syntax:
- [object, instant, delay] call BIS_fnc_VREffectKilled
- Parameters:
- object: Object - object
- instant: Boolean - (Optional, default false) true to delete the body right away, false to add killed EH which will delete it after death
- delay: Number - (Optional, default 10) time in seconds before the body disappears
- Return Value:
- Boolean - true when the function is done
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Arma 3 VR Custom Courses VR functions
Notes
-
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