BIS fnc invSlotType: Difference between revisions
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|r1= [[Array]] of [[Number]]s - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found | |r1= [[Array]] of [[Number]]s - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found | ||
|x1= <sqf>[ currentWeapon player ] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]</sqf> | |x1= <sqf>[currentWeapon player] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]</sqf> | ||
|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invAdd]] | |seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invAdd]] | ||
}} | }} |
Latest revision as of 18:27, 8 November 2023
Description
Syntax
- Syntax:
- [class] call BIS_fnc_invSlotType
- Parameters:
- class: String - inventory item
- Return Value:
- Array of Numbers - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invAdd
Notes
-
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