and: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
The complete code for multiple statements linked with 'and' need to be put in brackets too. | |||
So correct code for '''Example 1''' should be: | |||
if ((alive player) and (enemycount==0)) then {hint "you win"} | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 14:00, 5 July 2007
Description
- Description:
- Returns "true" only if both conditions are true
- Multiplayer:
- no special considerations
- Groups:
- Uncategorised
Syntax
- Syntax:
- a and b
- Parameters:
- a: a test condition or a variable that return a Boolean value
- b: a test condition or a variable that return a Boolean value
- Return Value:
- Boolean
Examples
- Example 1:
if (alive player) and (enemycount==0) then {hint "you win"}
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
The complete code for multiple statements linked with 'and' need to be put in brackets too.
So correct code for Example 1 should be:
if ((alive player) and (enemycount==0)) then {hint "you win"}